IDC expects the market in 2016 will be Ten Trends implications for Taiwan's IT spending in 2016 will reach 0.86 percent growth, respectively, to accelerate the digital transition will be a key competitive; vertical depth of wisdom networking applications, in 2016 the output value will exceed trillion; electronic Great Leap Forward business applications, companies will invest more than 30% of e-commerce platform services; hybrid cloud will lead the enterprise IT market growth, deployment mode towards pluralism; virtual reality and augmented reality devices to enter the first year of development; third, deepening applications that are driving the rise of open source software and services market; 4G penetration will exceed Liu Cheng, video services and applications will become the main force; and the popularity of mobile devices to accelerate the specification upgrade of the corporate actions and consumer markets Multiple applications; enterprise digital transition zone information security threats to new challenges, to enhance risk control awareness and stimulate enterprises to strengthen information security as an investment; gamification / gaming as personal computing devices running water injection.
Wherein part of 4G, under the positive development of telecommunications providers, penetration will continue to grow rapidly in 2016 is expected penetration will exceed Liu Cheng, the number of users will exceed 2G and 3G users to aggregate, the growth rate will reach 232 %. IDC noted that in Chunghwa Telecom, Taiwan Mobile and Far EasTone three major carriers fierce competition, in order to compete for market share, users, and the bandwidth of existing 4G infrastructure and other conditions are still sufficient, 4G eat in tariff 2016 is expected to continue.
In the virtual reality and augmented reality portion, although in the past there appeared related products, but the impact of technology, hardware design, price, content and other factors, the market development is limited. Now, with the hardware and the technology matures, IDC believes virtual reality and augmented reality device will enter the first year of development, and some of the products will also enter the commercialization and mass production in 2016, but its market size It must depend on the consumer experience, price, and the content of the three major factors.
Virtual reality and augmented reality by presenting content in different ways, the market also has a segment, the former will be the main consumer market, especially in the game will be a good market entry point, while the latter mainly commercial applications, such as car navigation, advertising and marketing, education and training, thus major investment by the business end. And Taiwanese manufacturers on the development of the two major markets perspective, IDC senior research manager Yan Lanxin pointed out that HTC is actively layout of the virtual reality market, recently announced a partnership with game developer Valve, is expected to launch next year, HTC Vive, HTC is in virtual reality one Taiwanese manufacturers market faster pace.